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Add up your Wuthering Waves pull resources in one place.

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Version 1.2.9

  • Dailies & Recurring
  • Events
  • Endgame Content
Save & Load Edit balances
Restored your cached save Save & Load

Account balance

Show pulls for

0 pulls

Total Pulls

Projected total

-

Owned now plus income up to the projection deadline.

Still to come

——

Deadline

None

Time left

——

Whole pulls only. Partial currency stays in your balance and is never rounded up.

Account compositionTotal Pulls

    Nothing counted yet. Enter your balances to see your pulls.

    Projection

    Stage A

    Initial Balance

    0 pulls

      Stage B

      Current Balance

      0 pulls

        Changes since initial

          Stage C

          Forecast Balance

          - pulls

            Estimated additions

              Snapshots, not sums: Forecast already includes Current.

                    Breakdown & assumptions

                    How the pull total is calculated

                        In hand is a balance you typed in. Converted is currency turned into pulls. Shop-limited is capped by shop slots. Flexible can go to more than one banner and is counted once.

                        160 Astrite = 1 pull. 8 Afterglow Coral = 1 Tide. 70 Oscillated Coral = 1 Tide, up to 7 per Tide type each patch.

                        Current balances, event credits and projected income by currency. Currency amounts, not pulls.
                        CurrencyCurrentEvent credits (in current) Events projectedEndgames projectedDaily forecastWeekly forecastSubscription forecastForecast

                        Key assumptions

                        Server

                        Sets game dates and reset times for every daily, weekly and subscription calculation.

                        Current patch

                        Worked out from the patch dates, so it changes by itself when a new patch starts. Used for Oscillated Coral shop slots.

                        Now -

                          Projection deadline

                          One deadline for every projection: a custom date or anything on your timeline.

                          Server time. A time before the 04:00 daily reset counts the previous game day.

                            Astrite & Lunite

                            160 Astrite = 1 pull.

                            Lunite is not counted.

                            Count my Astrite as

                            Tides

                            Corals

                            Afterglow Coral

                            8 Afterglow Coral = 1 Tide.

                            Afterglow Coral plan
                            Count my Afterglow Coral as

                            Oscillated Coral

                            70 Oscillated Coral = 1 Tide. 7 shop slots per Tide type each patch.

                            Forecast assumption

                            Purchases already claimed this patch

                            Purchases you can afford
                            0
                            Shop slots left this patch
                            21
                            Slots from later patches (projection)
                            0
                            Redeemable now
                            0
                            Coral left after buying
                            0

                            Used only to split your redeemable purchases between banners. The total never changes.

                            Manual Balance Changes

                            Add or subtract currency you gained or spent outside astrite.app. It is not income and changes only that balance.

                            Net change since initial

                              Dailies & Recurring

                              Daily, weekly and subscription Astrite. Server: - Change

                              First-time setup

                              Is anything already in your starting balance?

                              Mark each current reward already included in the Astrite you entered; unmarked ones stay claimable. Nothing is added or removed.

                              Choose your server first so the game date and weekly reset can be found.

                              Daily Astrite

                              60 Astrite per day.

                              Today

                              Unavailable

                              Forecast days left
                              0
                              Estimated future Astrite
                              0
                              Credited since Initial Balance
                              0

                              Weekly rewards

                              160 Astrite per weekly cycle. Resets: server rules.

                              This week

                              Unavailable

                              On: a cycle that has started by the deadline counts once. Off: only cycles that end by the deadline count.

                              Weekly claims counted
                              0
                              Estimated weekly Astrite
                              0
                              Current cycle started
                              -

                                Lunite Subscription

                                90 Astrite per eligible day, until expiry or the deadline.

                                Today

                                Unavailable

                                Include today if you haven’t claimed it yet. It updates as days pass.

                                Days remaining now
                                0
                                Last claim date
                                -
                                Claims projected
                                0
                                Estimated subscription Astrite
                                0
                                Credited since Initial Balance
                                0

                                  Sync past claims

                                    Auto-filled from eligible elapsed claims. Adjust if you missed any.

                                    Review sync

                                    Before and after
                                    Before and after syncing past claims
                                    ItemBeforeAfter

                                    Events

                                    Track event rewards and collection progress.

                                    Count event rewards in projections

                                    Limited rewards expire with the event; permanent ones stay claimable. Changes projections only.

                                    Import or export events

                                    Event Import Schema (format version 2; format 1 files still import as regular events). Events only; never balances. Copy the schema or example into an AI assistant, paste its JSON here, and check its sources: AI research can be wrong.

                                      No events yet. Add one, or import event JSON.

                                      Endgame Content

                                      Recurring endgame cycles. Collected is your progress; Credited is already in your balances. Nothing is credited automatically.

                                      How endgame assumptions count
                                      • Completed before deadline: the rest of the current cycle (its uncredited maximum).
                                      • Future cycles: each cycle that ends by the deadline adds its full maximum.
                                      • Cycles that start by the deadline: also counts cycles that end after it, at their full maximum (not pro-rated).

                                      No server is selected, so cycle boundaries are read as UTC. Pick your server so resets land on the right moment.

                                      Import or export endgames

                                      Endgame Import Schema (format version 1). Definitions only: no progress, history or balances. Copy the schema or example into an AI assistant, paste its JSON here, and check its sources. The example’s dates and amounts are illustrative, not official.

                                        No endgames yet. Add Tower of Adversity, Whimpering Wastes or Endstate Matrix, or import endgame JSON.

                                        Timeline

                                        Events, banners, patches, milestones and endgame resets by date. Milestones are reminders and add no rewards.

                                        • Event
                                        • Banner
                                        • Patch
                                        • Milestone
                                        • Endgame reset
                                        Show

                                        Import or export timeline items

                                        Timeline/Deadline Import Schema (format version 1). Independent banners, patches and milestones only: no rewards, no balances. Events and endgames already appear here, so don’t repeat them. Copy the schema or example into an AI assistant, paste its JSON here, and check its sources.

                                          Nothing on the timeline yet.

                                          Save & Load

                                          A savecode is a snapshot of this workspace. Paste it on any device to continue. It isn’t linked to your game account, and anyone with the code can read it.

                                          Save to generate a code, or paste one here to load it.

                                          You’ve changed values since this code was saved. Save again to include them.

                                          Adds this patch’s events, banners, dates and endgame cycles you don’t have yet. Never changes your balances or entries; differences wait for your decision, and deleted entries stay deleted.

                                          Local cache (this browser)

                                          A copy of this workspace kept in this browser, so you can pick up where you left off. It stays on this device; copy a savecode to back up or move your data.

                                          No cached save

                                          Auto-cache every

                                          Save keeps your Initial Balance, so changes keep being measured against it. Save as new initial makes today’s balances the new Initial Balance. Balances and claim history are not changed.

                                          Replace your current inputs?

                                            Time since this snapshot

                                            Saved date
                                            -
                                            Current date
                                            -
                                            Calendar days elapsed
                                            0
                                            24-hour periods elapsed
                                            0
                                            Daily resets crossed
                                            0

                                            Getting started

                                            How do you want to begin?

                                            Load this patch’s events, banners, patch dates and endgame cycles in one go, continue from a savecode, or start with an empty workspace. You can load patch content later from Save & Load.

                                            Unofficial fan-made tool, not affiliated with or endorsed by Kuro Games. Wuthering Waves and related names, terms, and assets are the property of Kuro Games.

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